I worked for Hasbro Interactive and Infogrames as a Senior Game Designer from 2000 to 2002. I worked on designing games for console and PC along with a unique line called I-Play which where toys which connected to your PC and added to the gameplay experience both at the computer and away.
I ran a small blue-sky group that generated hundreds of concepts for new games and i-play toys over my years here. My group consisted of a full time illustrator and 2 industrial design interns.
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April 1, 2000
Design Management, Engineering, Game Design, Industrial Design, UI